This is a short episode. I found out that the Infected are not zombies! That’s good information since I am mortally afraid of zombies 😀
I also had Two Mist events almost back to back – very interesting.
I’m struggling with the crafting but I’ll get it – I hope.
A special thanks to Merian_D and Riptide MC for subscribing to my channel.
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ABOUT THIS GAME
Players will be immune from the virus outbreak and must survive the situation by hoarding food, finding shelter and protecting yourself from wildlife, bandits, and infected. Players can also help other survivors and get the survivors to join your camp.
Players will experience dense mist that can happen at any time. The dense mist environment is accompanied by certain events, such as the infected people come around to find preys.
People who are infected and mutated will be able to come out outdoors at night or when there is no sunshine that means they can also hunt players while the fog is covered.
Single player PvE Sandbox
Dynamic fog weather and Day-Night cycle
Time Mechanics (passing time, sleeping, time is accelerated when doing something that takes time)
Generator and electrical appliance mechanics
Ai (Bandit, Infected, Animalsm Allies Survivor)
Character Survival Status Mechanics (Sickness, wound)
Wound Status Mechanics
Equipment and clothing system
Camp and house defense
World explore (forest, village, military camp, small town, hidden area)
Stealth and takedown mechanics
Small trap mechanics
View original video here